https://bugs.winehq.org/show_bug.cgi?id=57237
--- Comment #3 from bxorc mailing@devnull.lol --- I found the issue. It seems that the game can't start when I disable my i9 CPU's hyperthreading via the kernel command line. I had "nosmt=force" set in the kernel command line and after removing it to re-enable hyperthreading the game works now. I'm no longer getting those strange assembly errors.