http://bugs.winehq.org/show_bug.cgi?id=14003
--- Comment #11 from David Hallas david@cgp.dk 2009-06-01 01:25:45 --- (In reply to comment #10)
Created an attachment (id=21448)
--> (http://bugs.winehq.org/attachment.cgi?id=21448) [details]
wined3d: hack to shift indices for flat shading
hack to fix bug
I tested the patch on Gentoo Linux amd64, wine-1.1.22 with Civilization IV Warlords and Civilization IV: Colonization and the bug is fixed in both! I haven't noticed any regressions. Good work!
So what are the changes that this patch will be comitted in the main repository?