https://bugs.winehq.org/show_bug.cgi?id=39742
--- Comment #17 from Vjacheslav galdralag@bk.ru --- (In reply to IvanDSM from comment #16)
(In reply to Vjacheslav from comment #15)
(In reply to IvanDSM from comment #14)
Confirming the bug is fixed as of Wine Staging 5.0. I think ZenAnonX meant to say that we *can* safely close the bug. The game launched and I was able to play the demo mission.
It is still a bug. On demo version it is not reproducable.
It is reproducable on Wine5.0 and WineStaging5.0 but only when "Stay Active" game option enabled as described in https://bugs.winehq.org/show_bug.cgi?id=39742#c11
Also I noticed when "Stay Active" option not active and changes from https://bugs.winehq.org/show_bug.cgi?id=39742#c3 not applied after exiting game it does not save window size. It always starts with SAME window size. But when changes https://bugs.winehq.org/show_bug.cgi?id=39742#c3 applied game saves window size on exit and starts with new size as expected
It sounds like the bug you're describing now is a different bug from the one you initially described. From what I understand, your description of the bug was that the game would only show the first splash screen and then not show anything else, correct?
Yes after splash screen game shows empty window. Saving window size it is addition to this bug that fixed when removed call of MsgWaitForMultipleObjectsEx