https://bugs.winehq.org/show_bug.cgi?id=38557
Bug ID: 38557 Summary: Wings of Vi: Hangs when window is moved. Product: Wine Version: 20050930 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: philippe.groarke@gmail.com
Launch Wings of Vi (you can download demo here http://grynsoft.com/wingsofvi/), move the window, the application hangs. Music still goes on...
Could it be related to the "LockWindowUpdate"?
fixme:ole:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046} fixme:win:EnumDisplayDevicesW ((null),0,0x32f6a8,0x00000000), stub! fixme:heap:RtlCompactHeap (0x110000, 0x0) stub fixme:win:EnumDisplayDevicesW ((null),0,0x32f8e8,0x00000000), stub! fixme:win:LockWindowUpdate (0x3003e), partial stub! fixme:win:LockWindowUpdate (0x0), partial stub! fixme:win:LockWindowUpdate (0x3003e), partial stub! fixme:win:LockWindowUpdate (0x0), partial stub! fixme:msvcrt:__clean_type_info_names_internal (0x3f89a0) stub
Tested on 1.7.42 from macports, and yesterdays git. Tried both with and without virtual desktop, so it doesn't seem to be linked to that. Game was created using Clickteam Fusion 2.5, it would be interesting to see if other games behave the same...
I would add a log, but its way to big. Just tell me if you need specific channels.