https://bugs.winehq.org/show_bug.cgi?id=55061
--- Comment #10 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- Hello,
First, thank you for gifting me the game. I'm now working on the issue(s) with highest priority.
I've installed the game in clean wineprefixes and I can't reproduce the issue. I've tested both the 32-bit and 64-bit versions of the game, both with plain Wine and wine-staging 8.14.
With plain Wine, I had to install 'winetricks corefonts' to avoid a crash in the main game menu. It seems that the remaster uses libcef (Chromium Embedded Framework) to render the game UI. libcef has a few known issues. The font one is bug 32342. Wine-staging has a patchset that should avoid that out-of-the-box.
After installing the missing fonts, I could play the first Terran mission tutorial without issue. I didn't get blurry graphics in either the main menu or in-game. The RTL option is not grayed out either. Then I did the same in 64-bit, and then with wine-staging in both 32-bit and 64-bit.
The test system is Debian 12 with X11 and the GPU is NVidia RTX 2070 with 8 GB VRAM. The screen is 3840x1024 (3x 1280x1024 DisplayPort monitors on a Matrox triplehead box) and a virtual desktop mode of the same size is used (as it's more reliable and less risky than letting the application switch the actual hardware resolution).
Apart from the above description, no third party tools or DLL overrides are used.
Maybe the issue depends on the GPU. What are the GPU model and VRAM size on the computers that you tried the game on?
Regards.