http://bugs.winehq.org/show_bug.cgi?id=8127
------- Additional Comments From stefandoesinger@gmx.at 2007-10-05 18:48 ------- I suspect Henri Verbeet's texture coordinate loading fix fixed it. A fix search would be cool, and may help with fixing the black/white issue too(but check that on windows to be sure). Months ago git had a problem if the order of bad and good was changed. I don't know if that has been fixed since, but to be safe change the semantics of good and bad(good: loading screen broken, bad: loading screen ok). Then you have good < bad as it usually works.