https://bugs.winehq.org/show_bug.cgi?id=46558
--- Comment #3 from Zebediah Figura z.figura12@gmail.com --- I can't say I've seen anything similar before, though it probably wouldn't be any help if I had.
Most useful thing to do, if all of the relevant source is available, would be to look through the source path that surface generation takes, and identify any actual API entry points used. It may not in fact be related to noise generation.