https://bugs.winehq.org/show_bug.cgi?id=42119
Bug ID: 42119 Summary: Unigine Heaven Benchmark 4.0 not working in dx11 mode Product: Wine Version: 2.0-rc3 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: isakov-sl@bk.ru Distribution: ---
Created attachment 56646 --> https://bugs.winehq.org/attachment.cgi?id=56646 10.0 is not supported
The message is not true. My graphics card supported DX11 and SM5.0 macOS Sierra supported OpenGL4.1 In log there are few messages ~~~~ fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x1. fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type. fixme:dxgi:dxgi_device_init Ignoring adapter type. fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x1a1774, container_parent 0x1a13f8, wined3d_desc 0x33e820, wined3d_texture 0x1dc6c8 partial stub! fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion. fixme:d3d:context_create OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX. fixme:dxgi:dxgi_factory_CreateSwapChain iface 0x1a41d8, device 0x1a1748, desc 0x33ec44, swapchain 0x48c888 partial stub! fixme:dxgi:dxgi_factory_CreateSwapChain Ignoring SwapEffect 0. fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x1a1774, container_parent 0x1dd158, wined3d_desc 0x33eab0, wined3d_texture 0x1de730 partial stub! fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion. fixme:d3d:context_create OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX. fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x1a1774, container_parent 0x1dd158, wined3d_desc 0x33eab0, wined3d_texture 0x1e0718 partial stub! fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d usage conversion. fixme:dxgi:dxgi_factory_MakeWindowAssociation iface 0x1a41d8, window 0x10092, flags 0x3 stub!