http://bugs.winehq.org/show_bug.cgi?id=17747
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #7 from GyB gyebro69@gmail.com --- Still present in Wine 1.7.9 and can be reproduced with the free Race On DEMO-Dedicated Server application, available on Steam.
Wine doesn't produce any backtrace when the server crashes, but a mindiump file is saved in ~/SimBin/RaceON-DEMO/Minidump. If I load the file in winedbg I receive the following backtrace:
Backtrace: =>0 0x7e743329 ws_sockaddr_ws2u+0x9(wsaddr=(nil), wsaddrlen=0, uaddr=0x33e6d0) [/home/gyebro/sources/wine-1.7.9/dlls/ws2_32/socket.c:1292] in ws2_32 (0x0033e6a8) 1 0x7e7439e2 do_connect+0x31(fd=0x27, name=(nil), namelen=0) [/home/gyebro/sources/wine-1.7.9/dlls/ws2_32/socket.c:2648] in ws2_32 (0x0033e768) 2 0x7e753cc2 WS_connect+0x81(s=<couldn't compute location>, name=<couldn't compute location>, namelen=<couldn't compute location>) [/home/gyebro/sources/wine-1.7.9/dlls/ws2_32/socket.c:2685] in ws2_32 (0x0033e7f8) 1292 switch (wsaddr->sa_family)