http://bugs.winehq.org/show_bug.cgi?id=27674
Summary: Majesty 2: fog of war broken Product: Wine Version: 1.3.23 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: pp@siedziba.pl
Fog of war in Majesty 2 is not updated properly. Explored objects stay visible, but explored terrain goes back to unexplored state once it's out of unit's visibility range, so the player sees rocks and buildings and other things floating in the dark void.
Regression testing points to this patch:
599d09b08ca88a9270c56053317ba922c6c4228a is the first bad commit commit 599d09b08ca88a9270c56053317ba922c6c4228a Author: Alexandre Julliard julliard@winehq.org Date: Mon May 16 20:18:33 2011 +0200
wined3d: Always create the software cursor.
:040000 040000 a9467b72ce58ded7655884c707f1c99c66d12bea 9a5de16cb0cebdc0f29777df8f4f211ab594e790 M dlls
Reverting the patch on top of current git makes the game work properly again (reverse patching dlls/wined3d/device.c fails and needs to be done manually).