http://bugs.winehq.org/show_bug.cgi?id=32302
--- Comment #12 from voidcastr voidcastr@gmail.com 2012-12-11 02:46:15 CST --- (In reply to comment #11)
So, it's a bug in Mono???
I don't think so. The game ships its own version of mono, but since it's not crashing in windows, it's gotta be wine employing parts of that mono version in an erroneous way. This might be really hard to debug -- I'm currently not aware of a way of getting appropriate debug information out of a mono lib (i.e. the one shipped by the game) which was not compiled for that purpose.