http://bugs.winehq.org/show_bug.cgi?id=8043
Summary: Dreamfall: speech gets skipped in dialogues Product: Wine Version: 0.9.35. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: Wouter_Cox@yahoo.co.uk
With wine 0.9.35, whenever there is dialogue (speech), there is no sound even though the music works okay. It seems like the speech gets "skipped", this also shortens the time between subtitles, making the game go too fast. In fact it almost looks like a modest fast-forward.
How to reproduce: install Dreamfall from its disks, install the necessary files for Dreamfall (see AppDB entry), run dreamfall.exe (no-cd patch) with wine 0.9.35, just play the game and watch any dialogue. The intro is very suitable for this I think.
This problem was introduced in 0.9.35. I know I made a mistake with the other bug, but I am sure that this problem was not there in 0.9.34. I try to test Dreamfall with every official release of Wine.
I'm trying to see if I can do a regression test, but I have some problems understanding exactly what to do after compiling.