http://bugs.winehq.org/show_bug.cgi?id=27779
Alexey Loukianov mooroon2@mail.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mooroon2@mail.ru
--- Comment #69 from Alexey Loukianov mooroon2@mail.ru 2011-09-10 22:00:31 CDT --- Wow, I had just discovered this problem with Steam version of S.T.A.L.K.E.R:SoC and tested it to a way that was going to submit a new bug report about it. Thankfully, bugzilla search brought me into this report.
So, I can confirm that this bug still present as of Wine 1.3.28.
Here are the requirements for this bug to happen in _any_ fullscreen app under Wine: 1. Wine should be fresh enough to support Xinput2 and should be compiled with its support on (--with-xinput --with-xinput2). 2. Steam should be running under same wineserver as a background process.
Having the above conditions met I've got X11 cursor showed constantly or "blinking" alterating with the in-game custom cursor in almost every app under Wine running in fullscreen mode: Starcraft II, Angry Birds, King's Bounty: The Legend, all flavours of Half-Life, all versions of S.T.A.L.K.E.R, Osmos, NSF4:HS (both D3D and Glide renderers), Heroes of Might and Magic 3 (both with and without HDPatch), Torchlight, e.t.c.
Compiling Wine without XI2 or configuring games to run in windowed mode and forcing this windows to be non-decorated fullscreen using my preferred window manager allows to workaround the problem.