http://bugs.winehq.org/show_bug.cgi?id=29000
Bug #: 29000 Summary: Spectromancer refuses to start: 'Failed to init D3D8 object!' Product: Wine Version: 1.3.32 Platform: x86 URL: http://spectromancer.com/files/smsetup.exe OS/Version: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: matteo.mystral@gmail.com Classification: Unclassified Regression SHA1: 7b0ba5153f3e42f31b922e5eb997d5e1d0cb44d4
In Wine-1.3.32 the game is showing the following error message, shortly after starting: Failed to init D3D8 object!
No terminal output at all.
Steps to reproduce the problem in the demo: After a successful installation, start the demo by either launcher.exe or spectromancer.exe...you will be greeted with the mentioned error message.
The game starts fine in 1.3.31, and the result of the regression test:
7b0ba5153f3e42f31b922e5eb997d5e1d0cb44d4 is the first bad commit commit 7b0ba5153f3e42f31b922e5eb997d5e1d0cb44d4 Author: Matteo Bruni mbruni@codeweavers.com Date: Thu Nov 3 15:26:36 2011 +0100
wined3d: Test more thoroughly for post-pixelshader blending support, try on more texture formats.
:040000 040000 4ccfbad52a0797cdd96f4efccafeac45c6ce688a 026bd6e57c4cbbf8c906eddcb43527ffdbe233f7 M dlls
The reverted patch fixed the problem.
Fedora 15 x86 Nvidia 250 / driver 280.13 X.Org X Server 1.10.4