http://bugs.winehq.org/show_bug.cgi?id=28850
Bug #: 28850 Summary: Airstrike (Eagles of WWII): choppy music playback Product: Wine Version: 1.3.31 Platform: x86 URL: http://www.slithdata.net/files/airstrike_pc/AirstrikeE aglesOfWorldWarII_Demo.exe OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com Classification: Unclassified
Created attachment 37060 --> http://bugs.winehq.org/attachment.cgi?id=37060 terminal output
Airstrike: Eagles of World War II is an arcade flight combat game. Music playback is very choppy, distorted in the game. Sound effects work fine. Prior to Wine-1.3.24 there was no music at all.
Workaround: winetricks wmp9 quartz devenum
There are lots of fixme:quartz:DSoundRender_UpdatePositions Underrun of data occurred! messages in the log.
Music files are stored in wma format, they have the following properties: WMA v2/WMA 9, CBR 128 kbps, stereo, 44.1 kHz, 16 bits The audio files are playing properly e.g. in Totem.
Steps to reproduce the problem in the demo: 1. Install the demo. Place msvbvm60.dll in the game directory (the launcher needs it). The game requires native d3dx9_36.dll to start. 2. Start the launcher by AS_launcher.exe, go to <Options> and make sure that music is enabled. Click on <Save and Play>. You can hear the distorted music playback in the menu of the game.
Fedora 15 x86 Gstreamer 0.10.34 + additional plugins Alsa 1.0.24