https://bugs.winehq.org/show_bug.cgi?id=53732
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #1 from Béla Gyebrószki gyebro69@gmail.com --- You need to override opengl32.dll to native,builtin otherwise Wine uses it's own (builtin) opengl32. Create a new profile for 'ghost.exe' in winecfg's Application tab and override opengl32.dll to native,builtin in the Libraries tab. In this manner ReShade's UI is visible after starting the game, tried with Ghost Master from GOG.