http://bugs.winehq.org/show_bug.cgi?id=27528
Gethyn ThomasQuail xylem2020@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xylem2020@gmail.com
--- Comment #2 from Gethyn ThomasQuail xylem2020@gmail.com --- So this bug still exsits but only in Fullscreen mode. I've tried it on a clean prefix and the result was running in Fullscreen/Virtual Desktop equals a black screen with this in the terminal:
fixme:ddraw:ddraw7_FlipToGDISurface iface 0x1465f0 stub! fixme:pulse:AudioRenderClient_GetBuffer 0x1267f0 Not using pulse locked data: 0 8187/15870 0/15870 fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1. fixme:win:LockWindowUpdate (0x3004c), partial stub! fixme:win:LockWindowUpdate ((nil)), partial stub! fixme:win:LockWindowUpdate (0x3004c), partial stub! fixme:win:LockWindowUpdate ((nil)), partial stub! fixme:win:LockWindowUpdate (0x3004c), partial stub! fixme:win:LockWindowUpdate ((nil)), partial stub! fixme:ddraw:ddraw7_FlipToGDISurface iface 0x1465f0 stub! recursive shutdown fixme:win:LockWindowUpdate (0x3004c), partial stub! fixme:win:LockWindowUpdate ((nil)), partial stub! err:d3d:resource_unload Resource 0x83b8028 is being unloaded while mapped. err:d3d:resource_unload Resource 0x83b8028 is being unloaded while mapped.
However, running in Windowed with Software mode is compeltely fine. Odd...