http://bugs.winehq.org/show_bug.cgi?id=7889
------- Additional Comments From trent-ch@cox.net 2007-11-04 21:53 ------- Sound problems found in wine 0.9.31-->0.9.34. Not sure if my problem is completly related to the bug report but I am adding my comment here rather than opening a new bug report incase it has bearing.
When playing the game Diablo II, I have problems with the sound being corrupted. It sounds like the sound drivers are hanging causing a short burst of sound to be repeated over and over again. This usually occurs within the first 10 minutes of play.
I first noticed the problem with wine-0.9.31. It was present in 0.9.32, I didn't test 0.9.33, but did test 0.9.34. Reverting wine back to 0.9.30 removes the sound problem.
I run 2.6.19-gentoo-r5 kernel in a gentoo distribution, with KDE as my desktop.
Alsa-lib and Alsa headers are version 1.0.13 Alsa compiled into kernel.
Here is my use flag list for wine alsa, arts, cups, dbus,hal, jpeg, ldap,ncurses,opengl, scanner,X, and xml. Compiler is GCC-4.1.1-r3. when I compiled wine in versions 0.9.31,and 0.9.32 use flag list was the same except i didn't have scanner active.