http://bugs.winehq.org/show_bug.cgi?id=58688
--- Comment #7 from Stian Low wineryyyyy@gmail.com --- (In reply to Nikolay Sivov from comment #6)
for this report can we focus on originally reported issue please, running application with plain Wine without anything extra installed?
Sure.
Here's your very vanilla regression:
ed9f31120b68e7d684c1544c05d94c38b25cb759 is the first bad commit commit ed9f31120b68e7d684c1544c05d94c38b25cb759 Author: Alexandre Julliard julliard@winehq.org Date: Fri Jul 18 12:01:07 2025 +0200 ntdll: Add stubs for some syscalls that need explicit ids. dlls/ntdll/ntdll.spec | 22 +- dlls/ntdll/ntsyscalls.h | 658 +++++++++++++++++++++++--------------------- dlls/ntdll/signal_arm64ec.c | 7 + dlls/ntdll/unix/loader.c | 26 ++ dlls/wow64/syscall.c | 9 +- 5 files changed, 395 insertions(+), 327 deletions(-)
Bisect Rest (1) ed9f31120b6 * ntdll: Add stubs for some syscalls that need explicit ids.
After popup error fix, game launches with indefinite black screen where intro videos should play and menu should appear. Audio plays without issues.
(In reply to Nikolay Sivov from comment #6)
I'm sure testing with various options has some value in general, but
Various winetricks were just for brief diligence testing for components common among GE-Proton working releases.
Generally anything games related I test against GE-Proton for common workarounds just to unblock users until vanilla fixes lags.
Disregarding further special sauce tests for now to help make wine more sparkling.