http://bugs.winehq.org/show_bug.cgi?id=26867
--- Comment #3 from Night Nord NightNord@gmail.com 2011-04-21 03:36:49 CDT --- Created an attachment (id=34259) --> (http://bugs.winehq.org/attachment.cgi?id=34259) Complete (xz compressed) +d3d,+d3d_shader log
It has not so much additional information, so it won't hurt that it's compressed. Just if you are curious - shader address from backtrace never encountered in log before it (that's why I'm attaching full log).