https://bugs.winehq.org/show_bug.cgi?id=40198
Bug ID: 40198 Summary: Oblivion: corrupted screenshot using the stamp key Product: Wine Version: 1.9.3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs@winehq.org Reporter: lorenzofer@live.it Distribution: ---
Created attachment 53705 --> https://bugs.winehq.org/attachment.cgi?id=53705 screen1
Using wine 1.9.3 Staging.
Every time I take a screenshot in the game The Elder Scroll 4: Oblivion, the screenshot is corrupted.
It's in greyscale, and misaligned
If I take a screenshot with the internal function of Oblivion Reloaded instead it is all correct.
part of wine stderr.
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x196e10, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x196e10, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004. fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5.
and others things