https://bugs.winehq.org/show_bug.cgi?id=49520
--- Comment #5 from James Carthew jcarthew@gmail.com --- The two screenshots show what's happening, when a new cutscene loads the first frame appears to draw at the correct framesize of 640x480 with a corrupted picture, before the rest of the cutscene is played as a 210x210 pixel window of part of the frame.