http://bugs.winehq.org/show_bug.cgi?id=17818
--- Comment #10 from Ivo Nunes ivo.a.nunes@gmail.com 2009-03-24 15:21:31 --- I can confirm the fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 3628
Either if I have GLSL enabled and disabled.
But I think this is because of the forest graphical problems (if you see there are some problem with it).