https://bugs.winehq.org/show_bug.cgi?id=42113
Paul Gofman pgofman@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pgofman@codeweavers.com
--- Comment #10 from Paul Gofman pgofman@codeweavers.com --- Yes, lighting in process_vertices_strided is implemented. Using _SYSMEM rendertargets with software device is implemented upstream as well but not likely it fixed everything in p. 1. here according to my comment. p. 1. is likely still an issue.