http://bugs.winehq.org/show_bug.cgi?id=27623
Summary: GODMH crashes on start Product: Wine Version: unspecified Platform: All OS/Version: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com CC: nico.bellic1994@gmail.com
Originally reported in bug 27590. Installer is an self extracting rar, so I used unrar x on it. Game starts a patch, which seems fine, clicking what looks like the start button (bottom right) launches a game window, gives a bit of d3d output, then crashes without a backtrace: fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x8fdb1b8,0x8fdb6e8): stub fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. wine: Unhandled page fault on read access to 0xf8b90024 at address 0x7e1648e5 (thread 0032), starting debugger...