https://bugs.winehq.org/show_bug.cgi?id=46649
Nikolay Sivov bunglehead@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Fixed by SHA1| |7bf58c895c3145187bbc6dcbe4e | |0e14d11457a39 Status|STAGED |RESOLVED
--- Comment #6 from Nikolay Sivov bunglehead@gmail.com --- This is doing D3DXDisassembleShader -> D3DDisassemble -> libvkd3d-shader. It seems to work for me, at least for Rainbow Six. I'm going to mark this fixed, please open specific reports with vkd3d if some shader is not diassembled correctly.
Commit 7bf58c895c3145187bbc6dcbe4e0e14d11457a39.