https://bugs.winehq.org/show_bug.cgi?id=43617
Bug ID: 43617 Summary: [Crash] Application crash when running C:\GOG Games\Baldur's Gate\BGMain2.exe Product: Wine Version: 1.7.35 Hardware: Other OS: Mac OS X Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: gmedine84@gmail.com
Created attachment 59035 --> https://bugs.winehq.org/attachment.cgi?id=59035 Crash Dump
Wine threw a fatal error and crash assert while playing Baulder's Gate 1. This issue was seen to occur during combat. It should be noted that 2 spells were being cast simultaneously, causing multiple magic assets to fire, as the game auto paused due to an enemy sighting. After reviewing the crash dump I think this might have to do with GPU performance or some part of baulders gate code messing with Wine. Could be wrong though!
Steps to Reproduction:
1. Launch Baulder's Gate with Wine version 1.7.35. 2. Load attached save and progress into house directly east of party. 3. Navigate the party into the basement of the house and enter the doorway to the left of the staircase. 4. Have party member 3 and 4 cast a spell and advance one party member down the hall during the magic animation. (this is to trigger the auto-pause feature while the magic animations fire) 5. Observe that the title crashes when attempting to auto-pause with multiple magic animations firing.
Repro Rate: ? (Seen Once)
Notes:
- Crash dump file attached. - Will create a duplicate issue with save file attached.