http://bugs.winehq.org/show_bug.cgi?id=23723
Summary: Multiple games from Sonalysts cannot play sound files (stored in Sfx.agg) Product: Wine Version: 1.2 Platform: x86 URL: http://www.gamershell.com/download_8369.shtml OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=29727) --> (http://bugs.winehq.org/attachment.cgi?id=29727) rzipped +file traces
This bug affects every game from the developer Sonalysts: Jane's 688(I) Hunter-Killer Fleet Command Sub Command Dangerous Waters
Symptom: all these games are missing sound effects and voices (only music works). The games store their sound files (.wav) in a Sfx.agg archive. Running the games in Wine with winedebug=+file reveals that Wine cannot find the appropriate sound files. A typical line from the log:
warn:file:OpenFile (C:\Program Files\Sonalysts Combat Simulations\Dangerous Waters Demo\Audio\Sfx\sfx.agg+pinged.wav): return = HFILE_ERROR error= 2
Notice the path to the relevant sound file: '\sfx.agg+pinged.wav'.
Apparently in a native Windows environment it doesn't cause problems, but does in Wine.
A 'dirty' workaround is to extract the .wavs using an utility called agg.exe, and placing them into a directory named: sfx.agg+.
You can test the issue using the demo of Dangerous Waters, link added to URL.