http://bugs.winehq.org/show_bug.cgi?id=7613
------- Additional Comments From a.hurst@shef.ac.uk 2007-03-03 19:14 ------- Ok, I'm sorry my English wasn't quite as clear as it should've been.
And I'm sorry I assumed all games work in the same way when they don't.
I've only ever seen wine behave in one way: by warping the pointer back to the windows centre. This bug is the departure from that behaviour.
All I needed to hear was: (1) Duplicate of 6971. (2) Judging by the description, AvP probably doesn't use dinput warping.
I imagine a whole swathe of regression bugs turning up isn't fun, but I'm just trying to help out.
Lets see:
Normally games with mouse input recentre the mouse on the display every time you make an input movement.
Some old games - might be. But this statement is invalid in it's nature.
As of (between 0.9.25 and 0.9.28) AvP doesn't do this: as you look round the mouse pointer keeps moving and eventually leaves the window. Affects both fullscreen and 'Emulate Virtual Desktop' modes.
Then this game does not warp mouse curse at all. Even on windows!