http://bugs.winehq.org/show_bug.cgi?id=25160
Summary: Windowcontent disapears if in background Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: Manuel.Bihl@gmx.de
Black Prophecy (http://appdb.winehq.org/objectManager.php?sClass=application&iId=12361) window content stops beeing rendered on the screen when some other window is on top of it. The content is still clickable and operates as it should, you just see nothing rendered. The fragments of the other window (which you brought in foreground) remain on the screen. My mouse-pointer does not leave those fragments.
It doesn't happen on other applications which I have tested.
I've tryed following "programs" to produce the error: guake (console) switching the desktop openbox-alt-rightclick-menu on the application
The first two nearly always triggered this behaviour, the right-click-menu needed a few draws (either opened multiple time, or multiple-submenues opened) before it happens.
Minimizing the game worked! But I can't guarantee it not beeing a coincidence. If I minimize and switch desktop, it still crashes. Doing anything on my secound screen, while the game is on screen 1 doesn't have any effect.
The issue happens on fullscreen-game inside a desktop-wine, in fullscreen-wine (no desktop) and both with windowed game as well. Graphic-effects ingame don't matter neither.
When the game is openbeta I can possibly give you the client (since you don't need to have a account for the issue) but currently I've signed an agreement I won't share anything (because it's still a: closed beta).