http://bugs.winehq.org/show_bug.cgi?id=11057
--- Comment #21 from hack-o-matic lct@mail.ru 2008-10-01 04:29:48 --- Created an attachment (id=16393) --> (http://bugs.winehq.org/attachment.cgi?id=16393) 2.1.233; d3dren, LOW detail
Setting detail to LOW, solves the texturing problem a bit. On mid, texture mess comes back. On high, no textures are applied(white),and if player starts shooting, they are applied randomly for this period.
Ubuntu Studio 8.04//GeForce 6800@128Mb//2.1.2 NVIDIA 169.12//Athlonxp3200+//1GbDDRRAM
Wine 1.1.5//kernel 2.6.24-19