http://bugs.winehq.org/show_bug.cgi?id=24517
--- Comment #28 from John the.ideals@gmail.com 2013-05-29 01:50:34 CDT --- (In reply to comment #25)
Fetched master with D3D11CreateDevice stub.
Turns out that ACIII doesn't verify the return value of D3D11CreateDevice and tries to access the device (which is 0) and crashing.
If it is not the CreateDXGIFactory1 function. Create a new bug.