http://bugs.winehq.org/show_bug.cgi?id=20602
Patrick McFarland diablod3@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |diablod3@gmail.com
--- Comment #2 from Patrick McFarland diablod3@gmail.com 2009-11-09 06:50:58 --- I'd also like to mention that schedtool confirms the game is not running multithreaded and is bound to the 2nd of 2 cores on my machine.
Not only that, forcing it to not be affined fixes the sound skip bug while, for example, updating the server list.