http://bugs.winehq.org/show_bug.cgi?id=14765
--- Comment #6 from Simetrical Simetrical+wine@gmail.com 2008-08-07 17:35:54 --- Created an attachment (id=15339) --> (http://bugs.winehq.org/attachment.cgi?id=15339) Log output when the game actually does run (after I immediately quit)
Sometimes the game randomly does start, although it seems to be buggy (I'll deal with that in another bug if at all). It seems to be random: I run it a few times and mostly it doesn't start, sometimes it does. This log is from fresh installation of Steam and Vampire in a new prefix, on wine-1.1.2-307-g520ab5c. Notable-looking differences (ignoring the ends of the logs):
+err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F -err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7ee20ec0
The first of those two lines (new getColorBits error) seems to be the result of reinstalling. It now occurs every time, whether the game works or not. So I guess the second is the significant one? (If either of them is.) c0000005 means out-of-bounds memory access or something like that, right?
A couple more things to note here, although I have no idea if they're significant without some more feedback:
* I am running PulseAudio, since that's the Ubuntu default. I've started (after I took the last log) running wine using "padsp". This allows sound to work, which it previously didn't even when the game did start. The exact command was: padsp wine steam.exe -applaunch 2600 * At the end of this log, after I've quit, the program hangs at 100% CPU. I have to kill it manually, after all the lines about reference counts.
Should I provide any additional info, like +relay or +seh logs?