http://bugs.winehq.org/show_bug.cgi?id=36944
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net
--- Comment #2 from Anastasius Focht focht@gmx.net --- Hello folks,
confirming.
Tidbit: the demo is protected with SecuROM 7.38.x which doesn't harm here.
--- snip --- $ pwd /home/focht/.wine/drive_c/Program Files/Nobilis/Hotel Giant 2 Demo
$ WINEDEBUG=+tid,+seh,+d3d,+d3d9,+d3d_surface,+d3d_perf,+debugstr,+relay,+snoop wine ./hg2.exe >>log_full.txt 2>&1 ... 0036:trace:d3d9:d3d9_device_SetVertexShader iface 0x1685e8, shader (nil). 0036:Call wined3d.wined3d_mutex_lock() ret=7e7b32e9 0036:Ret wined3d.wined3d_mutex_lock() retval=00000000 ret=7e7b32e9 0036:Call wined3d.wined3d_device_set_vertex_shader(00174d28,00000000) ret=7e7b3311 0036:trace:d3d:wined3d_device_set_vertex_shader device 0x174d28, shader (nil). 0036:Ret wined3d.wined3d_device_set_vertex_shader() retval=00000000 ret=7e7b3311 0036:Call wined3d.wined3d_mutex_unlock() ret=7e7b3316 0036:Ret wined3d.wined3d_mutex_unlock() retval=00000000 ret=7e7b3316 0036:trace:d3d9:d3d9_device_SetFVF iface 0x1685e8, fvf 0. 0036:warn:d3d9:d3d9_device_SetFVF 0 is not a valid FVF. 0036:trace:d3d9:d3d9_device_GetRenderState iface 0x1685e8, state 0x98, value 0x1b9e968. 0036:Call wined3d.wined3d_mutex_lock() ret=7e7b054d 0036:Ret wined3d.wined3d_mutex_lock() retval=00000000 ret=7e7b054d 0036:Call wined3d.wined3d_device_get_render_state(00174d28,00000098) ret=7e7b0563 0036:trace:d3d:wined3d_device_get_render_state device 0x174d28, state WINED3D_RS_CLIPPLANEENABLE (0x98). 0036:Ret wined3d.wined3d_device_get_render_state() retval=00000000 ret=7e7b0563 0036:Call wined3d.wined3d_mutex_unlock() ret=7e7b056d 0036:Ret wined3d.wined3d_mutex_unlock() retval=00000000 ret=7e7b056d 0036:trace:d3d9:d3d9_device_SetPixelShader iface 0x1685e8, shader (nil). 0036:Call wined3d.wined3d_mutex_lock() ret=7e7b42ad 0036:Ret wined3d.wined3d_mutex_lock() retval=00000000 ret=7e7b42ad 0036:Call wined3d.wined3d_device_set_pixel_shader(00174d28,00000000) ret=7e7b42d5 0036:trace:d3d:wined3d_device_set_pixel_shader device 0x174d28, shader (nil). 0036:Ret wined3d.wined3d_device_set_pixel_shader() retval=00000001 ret=7e7b42d5 0036:Call wined3d.wined3d_mutex_unlock() ret=7e7b42da 0036:Ret wined3d.wined3d_mutex_unlock() retval=00000000 ret=7e7b42da 0036:trace:d3d9:d3d9_device_SetRenderState iface 0x1685e8, state 0x1c, value 0x1. 0036:Call wined3d.wined3d_mutex_lock() ret=7e7b0494 0036:Ret wined3d.wined3d_mutex_lock() retval=00000000 ret=7e7b0494 0036:Call wined3d.wined3d_device_set_render_state(00174d28,0000001c,00000001) ret=7e7b04b1 0036:trace:d3d:wined3d_device_set_render_state device 0x174d28, state WINED3D_RS_FOGENABLE (0x1c), value 0x1. 0036:Ret wined3d.wined3d_device_set_render_state() retval=00000001 ret=7e7b04b1 0036:Call wined3d.wined3d_mutex_unlock() ret=7e7b04b6 0036:Ret wined3d.wined3d_mutex_unlock() retval=00000000 ret=7e7b04b6 0036:CALL v3d_sse.?matrix_transpose@@YAAAU_D3DMATRIX@@AAU1@0@Z(01b9e644,09e0cd60) ret=0081b81d 0036:RET v3d_sse.?matrix_transpose@@YAAAU_D3DMATRIX@@AAU1@0@Z() retval=01b9e644 ret=0081b81d 0036:CALL v3d_sse.?matrix_transpose@@YAAAU_D3DMATRIX@@AAU1@0@Z(01b9e674,09e0ce44) ret=0081b81d 0036:RET v3d_sse.?matrix_transpose@@YAAAU_D3DMATRIX@@AAU1@0@Z() retval=01b9e674 ret=0081b81d ... 0036:CALL v3d_sse.?matrix_transpose@@YAAAU_D3DMATRIX@@AAU1@0@Z(01b9eaf4,09e0e3a4) ret=0081b81d 0036:RET v3d_sse.?matrix_transpose@@YAAAU_D3DMATRIX@@AAU1@0@Z() retval=01b9eaf4 ret=0081b81d 0036:trace:seh:raise_exception code=c0000005 flags=0 addr=0x879ec4 ip=00879ec4 tid=0036 0036:trace:seh:raise_exception info[0]=00000000 0036:trace:seh:raise_exception info[1]=00000048 0036:trace:seh:raise_exception eax=00000000 ebx=01552000 ecx=00000000 edx=0000000d esi=000080a2 edi=00b4139a 0036:trace:seh:raise_exception ebp=01b9e608 esp=01b9e5fc cs=0023 ds=002b es=002b fs=0063 gs=006b flags=00210246 0036:trace:seh:call_stack_handlers calling handler at 0xa1854e code=c0000005 flags=0 0036:trace:seh:call_stack_handlers handler at 0xa1854e returned 1 0036:trace:seh:call_stack_handlers calling handler at 0x9eeaa4 code=c0000005 flags=0 ... --- snip ---
Last API calls before the crash were made to game engine 'v3d_sse' module.
Attaching to the running process, overriding internal crash handler and waiting for the crash:
--- snip --- ... Wine-dbg>set $BreakOnFirstChance=1 Wine-dbg>c First chance exception: page fault on read access to 0x00000048 in 32-bit code (0x00879ec4). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:00879ec4 ESP:01b9e5fc EBP:01b9e608 EFLAGS:00210246( R- -- I Z- -P- ) EAX:00000000 EBX:01552000 ECX:00000000 EDX:0000000d ESI:000080a2 EDI:00b4139a Stack dump: 0x01b9e5fc: cccccccc 031b1c50 cccccccc 01b9edd8 0x01b9e60c: 0081b852 00000000 0000000d 00000000 0x01b9e61c: 0000004e 01b9e644 10554510 ffffffff 0x01b9e62c: 00000010 01b9edd4 0000001a 0000001a 0x01b9e63c: 01b9eb24 00000028 bd811ce0 bf7f7da3 0x01b9e64c: 00000000 45a66319 3f7f7da3 bd811ce0 000c: sel=0067 base=00000000 limit=00000000 16-bit --x Backtrace: =>0 0x00879ec4 in hg2 (+0x479ec4) (0x01b9e608) 1 0x0081b852 in hg2 (+0x41b851) (0x01b9edd8) 2 0x0080e18c in hg2 (+0x40e18b) (0x01b9f28c) 3 0x007e1bb3 in hg2 (+0x3e1bb2) (0x01b9f2c4) 4 0x0083c6ae in hg2 (+0x43c6ad) (0x01b9f33c) 5 0x00839cd8 in hg2 (+0x439cd7) (0x01b9f38c) 6 0x00839a48 in hg2 (+0x439a47) (0x01b9f3a8) 7 0x00839721 in hg2 (+0x439720) (0x01b9f3cc) 8 0x00874033 in hg2 (+0x474032) (0x01b9f3f0) 9 0x0086df45 in hg2 (+0x46df44) (0x01b9f418) 10 0x007fd98c in hg2 (+0x3fd98b) (0x01b9f49c) 11 0x0086db0a in hg2 (+0x46db09) (0x01b9f4b0) 12 0x006471f9 in hg2 (+0x2471f8) (0x01b9f5a8) 13 0x005829d7 in hg2 (+0x1829d6) (0x01b9f5e4) 14 0x0060684e in hg2 (+0x20684d) (0x01b9f5f4) 15 0x006080ea in hg2 (+0x2080e9) (0x01b9f634) 16 0x006081bb in hg2 (+0x2081ba) (0x01b9f644) 17 0x00457002 in hg2 (+0x57001) (0x01b9f654) 18 0x0052a525 in hg2 (+0x12a524) (0x01b9f6c8) 19 0x009f2fc4 in hg2 (+0x5f2fc3) (0x01b9f754) 20 0x7b8642d4 call_process_entry+0xb() in kernel32 (0x01b9f7ac) 21 0x00c1a6a9 in hg2 (+0x81a6a8) (0x01b9fcd4) 0x00879ec4: movl 0x14(%eax,%edx,4),%ecx --- snip ---
Protection scan:
--- snip --- -=[ ProtectionID v0.6.5.5 OCTOBER]=- (c) 2003-2013 CDKiLLER & TippeX Build 31/10/13-21:09:09 Ready... Scanning -> C:\Program Files\Nobilis\Hotel Giant 2 Demo\hg2.exe File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 13594624 (0CF7000h) Byte(s) [File Heuristics] -> Flag : 00000100000000000000000000000001 (0x04000001) [Entrypoint Section Entropy] : 6.63 [Debug Info] Characteristics : 0x0 | TimeDateStamp : 0x492A70AE | MajorVer : 0 / MinorVer : 0 -> (0.0) Type : 2 -> CodeView | Size : 0x3F (63) AddressOfRawData : 0x115901C | PointerToRawData : 0xBBF01C CvSig : 0x3031424E | Offset : 0x0 | Sig : 0x48CA276C | Age : 0xD | Pdb : D:\ht2-source-gold-master2\hg2-public-demo.pdb
[!] SecuROM Detected - Version 07.38.0014 [!] Possible CD/DVD-Key or Serial Check -> Invalid serial [CompilerDetect] -> Visual C++ 6.0 - Scan Took : 0.806 Second(s) [000000326h tick(s)] [533 scan(s) done] --- snip ---
$ sha1sum HG2-Demo_UK.exe 174b7a694fe00a4fa9eaa49d73b030623f5ee3e0 HG2-Demo_UK.exe
$ du -sh HG2-Demo_UK.exe 708M HG2-Demo_UK.exe
$ wine --version wine-1.7.22-70-g509bdae
Regards