http://bugs.winehq.org/show_bug.cgi?id=11114
Summary: System capability detection does not work in WiC Product: Wine Version: 0.9.52. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: kde@3danim.de
Created an attachment (id=10150) --> (http://bugs.winehq.org/attachment.cgi?id=10150) World in Conflict startup log (+relay,+snoop)
When starting World in Conflict, the game complains about insufficient system capabilities (Windows Version (no matter what is set in winecfg), available RAM and "appropriate" 3D card). Fortunately the game can be told to start anyway but the graphics options are then severely restricted. This can be mitigated somewhat by using a native dxdiagn.dll but SM3.0 water shaders are still not available then. See the riviera screenshot in the game's AppDb entry and compare it e.g. to http://uk.media.pc.ign.com/media/821/821566/img_4763025.html on Windows.
Attached is a +relay,+snoop log of the game up to the point when it complains.