https://bugs.winehq.org/show_bug.cgi?id=41157
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com
--- Comment #3 from Józef Kucia joseph.kucia@gmail.com --- Created attachment 55381 --> https://bugs.winehq.org/attachment.cgi?id=55381 Hack
The game seems to be broken. It uses SRVs after releasing them.
Excerpt of the source code: --- Engine::Graphics::Texture2D::Texture2D(ID3D11ShaderResourceView *pSRView, UINT width, UINT height) { m_texture2d = pSRView; m_info.Width = width; m_info.Height = height; }
Engine::Graphics::Texture2D::~Texture2D(void) { SafeRelease(&m_texture2d); } ---
The constructor should AddRef "pSRView".