http://bugs.winehq.org/show_bug.cgi?id=15226
--- Comment #3 from Toni Spets toni.spets@gmail.com 2008-09-19 15:59:27 --- Still in 1.1.5
Is there anyone who could look at this? The problem is over a year old and the Wine versions from back then don't tend to compile so nicely on todays tools.
Also in the comments someone reported disabling double buffering helped when it could still be disabled. Is it still possible to revert the commit and attach it as a workaround so the game would be playable?