http://bugs.winehq.org/show_bug.cgi?id=31702
Bug #: 31702 Summary: Mouselook (raw input) is bound to a box every other click in Guild Wars 2 Product: Wine Version: unspecified Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: user32 AssignedTo: wine-bugs@winehq.org ReportedBy: valczir.darkvein@gmail.com Classification: Unclassified
The below description was copied from a comment by voidcastr on another, somewhat related bug - I feel like it does a pretty good job of explaining the problem.
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When trying to turn the view in Guild Wars 2, every SECOND time -- this is exactly reproducible -- the camera rotation (by right-clicking and dragging the mouse) stops like when the (invisible) cursor hit the edge of the screen. The other time, I can rotate the view without such a limit.
These two cases literally take turns. In both of them, the cursor properly re-appears at the position I started dragging, as soon as I release the mouse button.
The first rotation attempt is unlimited.
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I confirmed this with the latest Wine git as of this posting, including the latest changes to raw input (http://source.winehq.org/git/wine.git/commitdiff/54efd8a430e52d6fd8977d169bf...).