http://bugs.winehq.org/show_bug.cgi?id=22049
Summary: EVE online won't start Product: Wine Version: 1.1.40 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: xor@gmx.li
Created an attachment (id=26839) --> (http://bugs.winehq.org/attachment.cgi?id=26839) Strace output of the place where "temporarily unavailable" starts to happen
Kubuntu 9.10 Karmic with latest packages, Wine 1.1.40 and Nvidia drivers 185.18.36.
What I've tried to make Eve work: - I ran winecfg and configured the display to "Allow DirectX apps to stop mouse blah blah" and "Emulate a virtual desktop with 1024x768. ) - I tried setting "bitsCancelled=0" before starting it. Both did not help.
Now for the symptoms:
If I run "wine eve.exe" or "wine bin/ExeFile.exe" it won't start: After the splashscreen disappears, ExeFile will continue to run (using 0% cpu) and nothing will happen.
If I run "strace wine eve/exefile" it WILL start and I can play the game. "strace -e trace= wine ..." also makes it work ("-e trace=" effectively disables all tracing).
If I attach strace AFTER starting wine, ExeFile will continue to do nothing but strace shows that it is stuck in an endless "read(socket) = resource temporarily unavailable" loop.
If I run "strace wine explorer /desktop=0,1024x768 bin/ExeFile.exe 2> eve.log" then I get a full strace AND it won't start....
The first occurence of the "temporarily unavailable" on that socket in the strace is shown in the attached strace log. What happens there is that it tries to read from a X-window related socket and reading fails with "temporarily unavailable". So probably its really not related to the "bitsCancelled" thing because that is about the auto-updater...