https://bugs.winehq.org/show_bug.cgi?id=45168
--- Comment #2 from Fabian Maurer dark.shadow4@web.de --- Ok, I'm not sure if this is a wine bug anymore. I still think it is though. "LIBGL_ALWAYS_SOFTWARE=1 wine grisaia" makes the issue disappear. However, I did an opengl apitrace when the issue appeared, and replaying the trace does't reproduce the issue. When running "WINEDEBUG=+relay wine grisaia" it gets incredibly slow, but no glitches as far as I can see. An idea on how to debug this? Would some kind of detailed log help?