http://bugs.winehq.org/show_bug.cgi?id=14633
Summary: Morrowind: water plane z-buffer problem with pshaders Product: Wine Version: 1.1.2 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: liquid.acid@gmx.net CC: stefandoesinger@gmx.at
Having rendering issues with the water plane when pixelshaders are activated (I think the only thing that pshaders affect in Morrowind are the water plane).
Looks like some sort of z-buffer issue. Gonna attach screenshots. Using TSE3: Morrowind version 1.2.0722.
The issues are no there if pshaders are switched off. Everything tested in Seyda Neen so if you have to start a new game you don't have to travel far to see this bug :)
Adding Stefan Dösinger since he is also CCed in this bug: http://bugs.winehq.org/show_bug.cgi?id=10120 And #10120 also has to do with the water plane, so maybe both are somehow connected...?!
Greets, Tobias