https://bugs.winehq.org/show_bug.cgi?id=34011
David dd31879@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dd31879@yahoo.com
--- Comment #23 from David dd31879@yahoo.com --- (In reply to Justin Soulia from comment #22)
(In reply to super_man from comment #21)
Should add that if I switch over to wine-staging and use CSMT performance comes way up overall but the stuttering is still a major problem.
How about CSMT off with staging? Does it change anything?
With CSMT turned off, performance is identical to vanilla wine.
In both cases, the stuttering behavior reported here is frequent. The only difference is the average frame rate with CSMT on improves significantly but frequent frame time spikes are still common. It is still always a problem when effects/shaders need to be rendered for the first time entering a map.
I imagine this still an issue related to Comment 11 of this bugzilla report.
Just installed POE myself after not playing for a while. Wanted to play in the the newer 2.x version a bit.
I get the stuttering on default settings as well. Something that helps is to turn off the GLSL. However, if you press F1 in game you can see the frame time/latency/fps graphs. Look at the fps graph and frame time graph if you are having this issue. You will notice spiking occuring a lot in the fps graph where it seems like the card cuts out performance for some reason and drops down to like 10fps, then resumes as normal. if your GLSL is enabled all sorts of crazy lag can occur. I have noticed this in town especially.
I turned off my GLSL and it helped mitigated the effects of all this stuttering substantially.