http://bugs.winehq.org/show_bug.cgi?id=7446
------- Additional Comments From jrliggett@cox.net 2007-16-02 14:57 ------- Thanks for the info, Stefan. Actually, maybe it's not a GLSL problem, as Henri pointed out to me that one of my eariler runs didn't GLSL enabled right, and the screen was still black. With glsl done properly on the second run, I get the same results. Is there an older version of fglrx that doesn't show this behavior?
Also I don't know if this is relavent, but it still looks odd to me: I looked through the log (the one with GLSL properly enabled) and I got a lot of errors that look like: "fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #536870914: "WARNING: 0:1: extension 'GL_ARB_draw_buffers' is not supported\n." But the odd thing is that I have the GL_ARB_draw_buffers extension (it shows up in my glxinfo, as well as the one attached.)
Thanks again