http://bugs.winehq.org/show_bug.cgi?id=26188
Summary: Menus and text in ARMA :Armed Assault are unusable Product: Wine Version: 1.3.14 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: xvachon@gmail.com
Created an attachment (id=33384) --> (http://bugs.winehq.org/attachment.cgi?id=33384) Screenshot of the menu
As the screenshot above demonstrates, the menus and text of ARMA : Armed Assault are unusable. The game is run in a clean prefix with a d3dx9_36 override to work around http://bugs.winehq.org/show_bug.cgi?id=12757 .
Gentoo Linux X64 nvidia-drivers 270.18
Unfortunately, the console does not reveal much. If someone has an idea of a channel to expose, please tell me.
xavier@xavier /wine/arma1/drive_c/jeu $ wine arma.exe fixme:win:EnumDisplayDevicesW ((null),0,0x125f578,0x00000000), stub! err:ole:CoGetClassObject class {5959df60-2911-11d1-b049-0020af30269a} not registered err:ole:CoGetClassObject no class object {5959df60-2911-11d1-b049-0020af30269a} could be created for context 0x1 fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x125ea48,0x00000000), stub! fixme:dinput:SysMouseWImpl_Acquire Clipping cursor to (0,0)-(800,600) fixme:d3d9:Direct3DShaderValidatorCreate9 stub