http://bugs.winehq.org/show_bug.cgi?id=16997
--- Comment #26 from Stefan Dösinger stefandoesinger@gmx.at 2009-02-17 17:44:35 --- I really hoped this would be fixed by the patches I sent earlier. Can you attach a +d3d,d3d_shader log? I am afraid I won't see much though, because it is pretty hard/impossible to find the place where the ring is rendered from the log. We have lotro around at CodeWeavers, maybe I can get it set up to test this myself.