http://bugs.winehq.org/show_bug.cgi?id=31004
--- Comment #3 from Austin English austinenglish@gmail.com 2012-06-25 12:49:24 CDT ---
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
may not be related to this particular problem, but that is unsupported.