https://bugs.winehq.org/show_bug.cgi?id=39341
--- Comment #9 from Stefan Dösinger stefan@codeweavers.com --- I can reproduce this with Intel + Mesa. It's not really a black screen, the problem is that the game never updates. But with the preceding mode change there's black inside when the game starts rendering...
Also interestingly, the output is *not* discarded by color keying. Something else is going wrong here...