https://bugs.winehq.org/show_bug.cgi?id=37180
Bug ID: 37180 Summary: UnrealEd 3: mouse clicks mishandled Product: Wine Version: 1.7.25 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: pastas4@gmail.com
Clicking inside the viewports in UnrealEd 3.0 (Unreal Tournament 2004, Unreal II: The Awakening) results in nothing happening. Surfaces are not selected, and the context menu on right-click is not brought up. That prevents the user from changing level geometry in any way and adding new actors to the level. However, dragging the mouse correctly moves the camera, so the issue is only with single clicks.
In addition, selecting textures in the texture browser results in only the last texture (the one closest to the lower right corner of the browser) to be selected, instead of the one that was clicked on. These two issues are probably related to each other. Neither of these issues appear in UnrealEd 2, which is otherwise pretty similar to UnrealEd 3.