http://bugs.winehq.org/show_bug.cgi?id=22290
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger@gmx.at
--- Comment #2 from Stefan Dösinger stefandoesinger@gmx.at 2010-04-06 14:28:55 ---
fixme:d3d:context_apply_state Activating for CTXUSAGE_BLIT for an offscreen target with ORM_FBO. This should be avoided.
This is probably not the cause of the problem, but I am curious why it hits this codepath. Can you attach the output of glxinfo?
Can you also try to find out which d3d version this app uses? A +ddraw,+d3d8,+d3d9 log should give clues - just look at which channel shows activity after the app started up.